Random Relocator

Random Relocator thumbnail image
Fact Value
Original File Random_Relocator.zip
Game
  • Docking Station
Creator
  • Allekha
Wiki Link Search "Random Relocator" on creatures.wiki
Tags
File Size: 38 KB

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Description

The Random Relocator can help fulfill your creature movement needs by relocating your creatures randomly around the map at set intervals!

(Please note that the Random Relocator cannot be held responsible for any creatures lost due to map oddities, teleportation into piranha ponds or other unfortunate areas, drowning, etc.)

Text File Composite

::----- Random Relocator Readme.txt -----::
Want to break up your clustering creatures? Need a little more chaos in your wolfling run? Simply want to get your lazy creatures to move around the world? The Random Relocator can help fulfill your creature movement needs by relocating your creatures randomly around the map at set intervals!

(Please note that the Random Relocator cannot be held responsible for any creatures lost due to map oddities, teleportation into piranha ponds or other unfortunate areas, drowning, etc.)

The Random Relocator panel has two numerical parameters; hit enter after making a change to make sure it goes through. Set either to 0 to deactivate the Relocator:
Minutes: This will run the relocation every X minutes.
Creatures: Choose the maximum number of creatures to attempt to relocate at a time. If set over the current population number, it will attempt to relocate every creature.

It also has three optional safety features (safe results not guaranteed, though in testing, I found they generally worked well):
Left button: This option will attempt to relocate creatures to a room on the ground so that they will not fall from heights.
Middle button: This option will attempt to avoid water rooms when relocating creatures.
Right button: This option will attempt to only place creatures in water rooms. It can be used with the ground button to prevent creatures from falling in water.

The Relocator will not teleport creatures who are dead, holding hands with the Hand, or being carried (including in a vehicle; this means creatures using a swimming agent cannot be teleported, as they are considered to be in a vehicle by the game when swimming and cannot be moved). Additionally, creatures will not be relocated to the hidden C3 rooms.

The Random Relocator performs a check for rooms when first injected, but if you add metarooms to your world and would like to make sure creatures have a chance of being relocated to them, please use the 'check rooms' button to have it re-check the available rooms. (This may not always be necessary in undocked worlds with only a few smaller rooms injected.)

You may redistribute this file in any way as long as a) this readme is included b) I (Allekha) am credited as the author of this agent.

Agent Contents

Random Relocator

Use the Random Relocator to randomly teleport creatures around the world at set intervals!

Other Images

Agent Preview - Random Relocator
Agent Preview - Random Relocator