Description
Changes all the default bugs and critters scripts to make them all edible.
By: Jay Dino - *****@ix.netcom.com
Changes all the default bugs and critters scripts to make them all edible.
By: Jay Dino - *****@ix.netcom.com
::----- Eat Meat ReadMe.txt -----:: Edible Critters & Bugs Be sure to have the most recent Agent Injector available for download at CyberLife's Free Stuff Web Page. Place the COB in your Creatures 2\Objects\ directory. All files are embedded into the .cob file. Graphics and sound files will extract from the .cob file when it is injected into your Albia. Description: This COB modifies the existing critters and bug scripts to make all bugs and critters edible. I decided to do this to give some consistancy within the various object classes. Since norns can only differentiate between classes (food, fruit, critter) not between species within a class, it can be very confusing to them why some objects within a class are edible and others not. This COB will hopefully help norns to decide what things in their world are good to eat. You do not have to worry about extinction of a particular critter or bug as I have coded them to be "reborn" after an elapsed time. This COB as no remover. Object Class Numbers: all orginal class numbers are the same with one added 2 1 21080 System object for doozzer rebirth Enjoy! Jay Dino *****@ix.netcom.com
Changes all the default bugs and critters scripts to make them all edible. By: Jay Dino - *****@ix.netcom.com