OUTDATED, please use Sleep Update But Better 1.1 instead. Sleep Update but Better completely rewrites the Sleep Update sleeping script so that the stimuli are waited out, reducing learning problems. Sleep Update but Better "keeps the parts that help creat
Hex edited C2 executable that causes the game to ignore all DirectX errors. Will probably still need DxWnd on modern systems. Only use this if your install's executable has the same file size as this one!
Formerly 'Eat/Sleep Better'. Improves the Say Need, Eat, Sleep, Collision, Travel East and West creature scripts. This helps those flighty norns to make better decisions. Also helps solve the wall bashing problem. Made by JayD.
An update from Mark Ashton at Creatures Labs, but with the sound removed - Silence your bees, and if you're low on resources that's perfect. Yes, I did ask first.
Makes the saxophone play random tune, rather than depending on if it was pushed or hit. Also fixes "stuck" saxophones. v2 adds new tunes. Here is version 1, which differs in that it lacks the extra songs provided here and will only play the originals
This makes some changes to the scripts controlling the tomatoes so that creatures do not try to eat them when they are growing, which might otherwise lead to confusion. Also, a problem is fixed where the plants would sometimes get stuck in a particular pose.
This changes the floor value of Room#12 making it impossible for some things in the desert like ""Cactus seeds"" to fall down into the cave. The remover will set it back to defualt again.