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Description
Injects a toy that behaves like a ball when it is dropped, but turns into Barney the Dinosaur when it is pushed. Barney cannot be picked up by the hand. When pushed by a creature he dances, when pulled he gives a kiss, and when stopped he gets mad. After about 1 minute of no activity, he turns back into a ball.
Uses class numbers 2 13 211 and 212. Remover included.
Text File Composite
::----- barney ball.txt -----::
IF YOU UNZIPPED THIS FILE INTO THE CREATURES MAIN DIRECTORY ALL SPR AND
WAV FILES AUTOMATICALLY WENT WHERE THEY BELONG. IF YOU UNZIPPED THIS
FILE SOMEWHERE ELSE THE SPR AND WAV FILES ARE NOW IN SUBDIRECTORIES
IN THAT DIRECTORY.
Barney Ball Version 1.1
Version 1.1 corrects a non-fatal macro error that occured on Creatures
startup if the Barney Ball was in the Barney form (involves bmor.wav).
While I was at it I re-inserted the original bouncing from the "push"
so that the ball now bounces before it morphs.
Graphics by Kingtut, sound by Amanda Penney.
This COB injects a toy that behaves like a ball when it is dropped,
but turns into Barney the Dinosaur when it is pushed.
Barney cannot be used by the hand. He cannot be picked up. When
pushed he dances, when pulled he gives a kiss, and when stopped he
gets mad. After about 1 minute of no activity, he turns back into
a ball.
The script numbers used by Barney Ball are:
scrp 2 13 212 0
scrp 2 13 212 1
scrp 2 13 212 2
scrp 2 13 212 4
scrp 2 13 212 5
scrp 2 13 212 17
scrp 2 13 211 1
scrp 2 13 211 2
scrp 2 13 211 7
scrp 2 13 211 9
Barney Ball Remover Version 1.1
This COB removes all Barney Ball objects and their scripts. It is also
included in RCB format for the upcoming new Object Injector from
Cyberlife.
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