Description(Generated)
maned_peacock by Spirit for Creatures 2, contains a new sprite breed, and 6 norn exports
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Original File | manedpeacock.zip |
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Wiki Link | Search "maned_peacock" on creatures.wiki |
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maned_peacock by Spirit for Creatures 2, contains a new sprite breed, and 6 norn exports
::----- MPC2reademe.txt -----:: C2 Maned Peacock Norns - By Spirit These norns are in slot U incidentally. They have enhanced feeding and social genes as well as having sex dependent,physical attributes. Since I was never able to find the norn installer program,they'll have to be installed by hand,just like with the C1 norns.There are two different sprite sets,one for each type,555 or 565,the zip files are named after each type so as to avoid confusion. To install these files into your program,just unzip the Sprite files ( s16 ) , either the 555 or the 565 ones, into your Creatures2/images directory and the Body Data files (ATT) directly into your Creatures2/Body Data directory,then import one of the norns. You may redistribute any of my cobs or norns without prior approval,provided that you leave the readme files intact and give proper credit next to the link to the files themselves on your page.For example,just put "By Spirit" or whatever, next to the link,that's all I ask. Mac users that can convert sprites from PC to Mac,are welcome to convert my norn types and whatever other files they are able to convert,the same rules above apply,but that's all.:) If you want to use any of my files in yours or alter mine to add to yours,that's fine,provided that I still receive credit for the scripts and sprites you use,such as "Based on or created from cob originally by Spirit" in the readme file,something to that effect will be fine. In a Nutshell...... As long as credit is given,you don't need to ask me for permission for anything.:) Thanks for using my stuff!:) Spirit http://members.xoom.com/tsi333 http://www.geocities.com/~spirittea ::----- MPC2reademe.txt -----:: C2 Maned Peacock Norns - By Spirit These norns are in slot U incidentally. They have enhanced feeding and social genes as well as having sex dependent,physical attributes. Since I was never able to find the norn installer program,they'll have to be installed by hand,just like with the C1 norns.There are two different sprite sets,one for each type,555 or 565,the zip files are named after each type so as to avoid confusion. To install these files into your program,just unzip the Sprite files ( s16 ) , either the 555 or the 565 ones, into your Creatures2/images directory and the Body Data files (ATT) directly into your Creatures2/Body Data directory,then import one of the norns. You may redistribute any of my cobs or norns without prior approval,provided that you leave the readme files intact and give proper credit next to the link to the files themselves on your page.For example,just put "By Spirit" or whatever, next to the link,that's all I ask. Mac users that can convert sprites from PC to Mac,are welcome to convert my norn types and whatever other files they are able to convert,the same rules above apply,but that's all.:) If you want to use any of my files in yours or alter mine to add to yours,that's fine,provided that I still receive credit for the scripts and sprites you use,such as "Based on or created from cob originally by Spirit" in the readme file,something to that effect will be fine. In a Nutshell...... As long as credit is given,you don't need to ask me for permission for anything.:) Thanks for using my stuff!:) Spirit http://members.xoom.com/tsi333 http://www.geocities.com/~spirittea ::----- MPC2reademe.txt -----:: C2 Maned Peacock Norns - By Spirit These norns are in slot U incidentally. They have enhanced feeding and social genes as well as having sex dependent,physical attributes. Since I was never able to find the norn installer program,they'll have to be installed by hand,just like with the C1 norns.There are two different sprite sets,one for each type,555 or 565,the zip files are named after each type so as to avoid confusion. To install these files into your program,just unzip the Sprite files ( s16 ) , either the 555 or the 565 ones, into your Creatures2/images directory and the Body Data files (ATT) directly into your Creatures2/Body Data directory,then import one of the norns. You may redistribute any of my cobs or norns without prior approval,provided that you leave the readme files intact and give proper credit next to the link to the files themselves on your page.For example,just put "By Spirit" or whatever, next to the link,that's all I ask. Mac users that can convert sprites from PC to Mac,are welcome to convert my norn types and whatever other files they are able to convert,the same rules above apply,but that's all.:) If you want to use any of my files in yours or alter mine to add to yours,that's fine,provided that I still receive credit for the scripts and sprites you use,such as "Based on or created from cob originally by Spirit" in the readme file,something to that effect will be fine. In a Nutshell...... As long as credit is given,you don't need to ask me for permission for anything.:) Thanks for using my stuff!:) Spirit http://members.xoom.com/tsi333 http://www.geocities.com/~spirittea
Breed Slot - Norn: 'u' --Complete-- - MALE: [Child] - FEMALE: [Child]
Name: Dee Genus: Norn Gender: Female ------------------------------ Name: Tub Genus: Norn Gender: Male ------------------------------ Name: Kereem Genus: Norn Gender: Male ------------------------------ Name: Keela Genus: Norn Gender: Female ------------------------------ Name: <UnNamed> Genus: Norn Gender: Female ------------------------------ Name: <UnNamed> Genus: Norn Gender: Male