Day #7: Not-SO-Final Finale

Apologies for the lateness, slept in (yes I write these every morning). Well this was the original end date, but due to submissions during the event, and technical problems on my end, there’ll be an extra day or two! It’s been great so far to see everyone’s reactions to the submissions. I have two egg hunt prizes left, including today.

Submission #1-3: Starshrooms

https://eem.foo/ccsf2022/starshrooms.zip

Another awesome set of 3 agents from Mea this time. Based on a template of a thing I haven’t yet released as it’s coming tomorrow. (I thought this through really well). Description from Mea:

A swiftly regrowing patch of star shaped mushrooms (they count as ‘food’) that you never have to worry about going extinct or taking over the metaroom. The mother plant in the center of the patch will reseed the mushroom patch as it is eaten and the mushrooms will only grow next to the mother. This keeps them from spreading and taking over the metaroom & the mother plant is a smart vendor which keeps the population from growing so big it lags the world. The Starshrooms require the Garden Box, but if there is interest, a standalone version can be made.

https://eem.foo/ccsf2022/starwinemushrooms.zip

Mea’s Description:

A swiftly regrowing patch of star shaped mushrooms(they count as ‘manky’) that you never have to worry about going extinct or taking over the metaroom. The mother weed in the center of the patch will reseed the mushroom patch as it is eaten and the mushrooms will only grow next to the mother. This keeps them from spreading and taking over the metaroom & the mother plant is a smart vendor which keeps the population from growing so big it lags the world. For the various CFF & Abyss Dragon based breeds, these mushrooms do have a small amount of tryptamine & hallucinogen. Those are the only chemicals added to the mushrooms, to keep them safe and enjoyable for most creatures. I wanted to make sure toxic creatures got something star themed to enjoy too and to provide an easy to add source of tryptamine & hallucinogen for the CFF & Abyss Dragon breeds. The Starwine mushrooms require the Garden Box, but if there is interest, a standalone version can be made.

https://eem.foo/ccsf2022/starbeermushrooms.zip

Thanks Mea for another great set! I’m sure people will take you up on that stand-alone version!

A swiftly regrowing patch of star shaped mushrooms(they count as ‘manky’) that you never have to worry about going extinct or taking over the metaroom. The mother weed in the center of the patch will reseed the mushroom patch as it is eaten and the mushrooms will only grow next to the mother. This keeps them from spreading and taking over the metaroom & the mother plant is a smart vendor which keeps the population from growing so big it lags the world. For the various CFF & Abyss Dragon based breeds, these mushrooms do have a small amount of tryptamine & hallucinogen. Those are the only chemicals added to the mushrooms, to keep them safe and enjoyable for most creatures. I wanted to make sure toxic creatures got something star themed to enjoy too and to provide an easy to add source of tryptamine & hallucinogen for the CFF & Abyss Dragon breeds. The Starbeer mushrooms require the Garden Box, but if there is interest, a standalone version can be made.

Submission #4: C2 to DS Worker Ettins

https://eem.foo/ccsf2022/EttinD_CSJess_C2toDSWorkerEttinEggs.zip

Another awesome treat from CosmicSynthetics and Jesseth! A revamp/conversion of the original C2 ettins per Cosmic’s description:

A conversion project that moves up the original worker ettins from C2 to C3/Docking Station. Sprites are not simply ported, but altered to have consistent sprite sizes unlike the originals. Tilts, missing expressions, missing lifestages, and more were also added to make the conversion up-to-par with normal C3/DS breeds. Body data is equivalent to the default C3 Desert Ettin, making it as compatible as official breeds.

Uses the Atavist ettin genome (created by Snapdragon as well as the partial inspiration for this project) by default, but comes with a replacement that uses the Desert ettin genome. The Atavist version is recommended because it was already designed specifically to improve the quality of life of the ettin while also making it behave more like an actual C2 Worker ettin.

Submission #5: Eggsausted Yet?

Really having to stretch the egg puns. There’ll be an egg hunt tomorrow for sure, and maybe one the day after. Today’s submission is a two-for. Two agents one egg.

Day #1: An old world converted to new, the build number is 2328.
Day #2: Affectionately known as “Trash Pandas” these norns were originally created by Sentinal and abandoned, only to be restored by Verm and myself.
Day #3: This official breed had two jolly iterations, a year apart. the one you’re looking for was made in a year ending in 7.
Day #4: This C1 agent was my first creation. the doll of a famous Italian plumber. It can also be found as an easter egg in C12DS.
Day #5: In my mirror universe these themed Ettins for C3/DS would have been a perfect submission for today!
Day #6: This C3/DS Metaroom has no known author and is primarily made in MS Paint. Manhattan has a very famous “Central” one of these.
Day #7: This agent is required for many of Mea’s submissions. 1.0 should do the trick.