The sequence of events
A game of Creatures 2 can go on indefinitely, as you can theoretically
continue breeding your Norns forever. Each generation of Norns has its own unique Digital DNA, so the possibilities are potentially endless. Likewise, with
Albia changing all around you, and with the opportunity to add new objects and creatures into Albia from the Internet or from add-on CDROM packs, Creatures 2 can evolve alongside
you. To give you some idea of how things develop over a typical
game of Creatures 2, here is a table that shows the life-span
of a Norn and what you might expect as both the Norns and Albia
develop. But do remember that each and every game of Creatures
2 is different, and the table below is just a guideline. Also
note that Albian time is not always the same as real time, and
they can be different by as much as 25%!
After
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You should expect: |
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First Norn hatched, named and taught some basic words. |
30 minutes
|
First Norn knows most words and has explored a little. You could hatch a second Norn at this stage. You've probably got access to the Science Kit by now. Your first Norn is entering late childhood. |
1 1/2 hours
|
First Norn is an adolescent now and can potentially breed. It is now late Spring in Albia and warming up as Summer approaches. |
2 hours
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Summer has arrived. Your two Norns meet for the first time and start getting to know each other. |
3 hours
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You've probably seen the first baby Norn by now! Your first natural birth. It is mid Summer, and there are butterflies flying around pollinating flowers. You will probably have met the vicious Grendel and the Ettins by now. |
5 hours
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You may have had several natural births now, and those second generation Norns could even be breeding themselves. If you've been exploring you're likely to have found all of the new features, including the Advanced Science Kit and Neuroscience Kit. |
After that·
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Albia will continue to change, your Norns will develop, and you'll eventually find and learn how to use the genetic splicing machine - allowing you to take two creatures (including Ettins and Grendels) and cross-breed them to generate a new egg. |