Credits
At CyberLife:
Design
|
Toby Simpson |
Additional design
|
Robin E. Charlton, Mark Ashton, the Creatures development team |
Lead Programmer and systems design
|
Robin E. Charlton |
Lead Agent Engineer and ecology design
|
Mark Ashton |
Programming
|
Ben Campbell, Robert Dick |
DirectX "stuff"
|
Chris Wylie |
Macintosh programming
|
Keith Hook |
Agent Engineering
|
John Ferguson |
Genetic Engineering
|
Sandra Linkletter |
Additional Genetic Engineering
|
Eric Goodwin |
Art Direction
|
Colin Swinbourne |
Graphic Artists
|
Claudio Berni, Ceri Llewellyn, Darren Thomas, Paul Simon, Sean Nicholls, Colin Swinbourne |
Introduction Sequence modelling
|
Claudio Berni, Ceri Llewellyn |
Neuroscience and brain remodelling
|
Dylan Banarse |
In game music | Peter Chilvers |
Sound effects
|
Oscar Wilkinson, Mark Ashton |
Introduction sequence music, post production
|
Richard Joseph |
Additional prototyping and development
|
Gary Buckley, Dharmesh Raithatha, Alima Adams |
QA and Production Manager
|
Ben Simpson |
Manual and help file
|
Toby Simpson |
Quality Assurance
|
The Creatures Team, Oscar Wilkinson, Tytn Hayes |
Creatures 2 Web Team
|
Lisa de Araujo, Paul Dobson |
With thanks to
|
Steve Grand, Howard Newmark, Henryâs in Cambridge. |
Produced and directed by Toby Simpson Creatures created by Steve Grand |
At Mindscape:
Producer
|
Lee Singleton |
Director of development
|
David Bishop |
Associate producer
|
Richard Plumb |
Product manager
|
Anthony Parkins |
PR manager
|
Paul Kluge |
Graphic design manager
|
Bill Duncan |
Graphic design
|
Steve Longdale |
Localisation manager
|
Patrick Baroni |
Creative services manager
|
Maria Fernandez |
QA manager
|
Mark Hilton |
QA lead tester
|
Adrian Wood-Jones |
QA testers
|
Iain White, Derek Holt, Marcus Starnes, Martin Newing, Ashley Powell |