The Bone Cave
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A new cave system has been discovered deep below the surface of KT! The tar pits, known as the Bone Cave, are home to a few previously undiscovered life forms specially adapted to the subterranean tomb, and the caves show further hints of the planet's intelligent inhabitants, including ancient magic such as the Medicine Rattle and even a tool to help transform the surface into a more peaceful abode: the mystic plaque has the ability to convert the dangerous Rexes into harmless vegetarians and dispel the evil Banshee magic that lingers in the Temple of Banubey.

Other fixes included in this agent:
* Archies no longer suffer "Peter Pan syndrome". Their eggs are edible and provide an additional source of protein for hungry creatures.
* Sabertooth Norns hatched from the KT egg layer now use the improved genome and no longer suffer from incessant homesickness.
* Ingredients for the cauldron are now easier to acquire!
* Some soft new bedding has been added to the hatchery.


IMPORTANT!
Naturally, the Bone Cave expansion patch agent must be injected into a world in which KT is already present. The very first thing you must do is select the file marked "KT   Xpansion: BC" on the DS injection screen and click the orange "X" button to the lower left of the screen, which will run the agent's remove script. This will clean up all the old scripts from KT that are going to be replaced. The text on the injection screen will then read "Agent Removed". Now you may inject the agent into your world.


Creator: Ghosthande
 E-mail: weatherfac@yahoo.com
Website: http://www.ghostfishe.net/bbw

Terms:
KT and The Bone Cave may be redistributed freely whenever the need should arise. I support filesharing wholeheartedly, but would prefer that those who have the means to download my agents for themselves do so from my web site--Breeders Beware. Should BBW ever go offline, then I do hope that others will redistribute, host, and archive this and any of my other creations for future use.