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Original File | cob-tutorial 5.zip |
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Wiki Link | Search "cob-tutorial 5" on creatures.wiki |
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File Size: 21 KB
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Text File Composite
::----- Cob-tutorial 5.rtf -----:: Cob-tutorial 5. Your first toy!! Info In this tutorial we will make a toy, not a normal one, one that can move, a car! Just read the tutorial and you’ ll understand. First: You have to make the s16 file the necessary bitmap files are in the zip-file 1. Start the sprite editor 2. Make a creatures2 s16 file; most people have the 565 version of cr2, if you don’ t, take the 555 option. 3. Import the bitmap files 0/1 but not the file cobpict.bmp. 4. Save the s16 as « itrk.s16» (ivo’ s red truck) 5. C obpict.bmp is for the picture you can see in the agent injector Making a beautiful s16 file is harder then making the cob scripts. The installation script: inst new: simp itrk 2 0 3000 0 setv cls2 2 13 48803 setv attr 199 bhvr 1 1 slim edit endm Nothing new! scrp 2 13 48803 1 setv actv 0 stim writ from 0 255 0 0 45 100 0 0 0 0 0 0 rndv var0 0 1 pose 0 doif var0 eq 0 reps 10 setv velx 20 wait 1 setv velx 20 <...truncated>
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