simple shooter plant

Version 0.1

Copyright © 2008 august0815

  • under GNU
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  • Agent :F_VISIBLE2,G_GOODPLANT,S_SHOOTER
  • Sprites: shooter
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  • Agent :F_VISIBLE2,G_SEED,S_SHOOTERSEED
  • Sprites: seed
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  • Shooter Plant: Needs light heat and nutrient to grow
  • after 7 times grow, seed is shot in the air
  • Shooter dies after a while
  • Shooter seed: Falls down to soil and after some time (and if heat and water are ok)
  • a new shooter plant grows!
  • TO DO : Sprite fine tuning,
  • timer adjust for better population,better germinate of seed,
  • testing, bugs?,more ecology?
Summary

Functions

changeCaOfROOM

define changeCaOfROOM(numeric ca,
numeric val)

ALTR val val val

define changeCaOfROOM(numeric ca,
numeric val)
ALTR val val val
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