Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
G
 gamevar
 genus
 getAbsolute
 getArccos
 getArcsin
 getArctan
 getChar
 getCosine
 getCurrentWorldName
 getInverse
 getMajorVersion
 getMinorVersion
 getNumberOfWorlds
 getPassword
 getRandom
 getroomid
 getSine
 getSubstring
 getSystemInfo
 getTangent
 getVolume
 getWorldIndex
 getWorldName
H
 hatch
 heldBy
 highestDrive
 holding
I
 IMSK_RAWKEYDOWN
 IMSK_RAWKEYUP
 IMSK_RAWMOUSEDOWN
 IMSK_RAWMOUSEMOVE
 IMSK_RAWMOUSEUP
 IMSK_RAWMOUSEWHEEL
 IMSK_RAWTRANSLATEDCHAR
 injectScript
 injure
 IntToFloat
 isCreature
 isDead
 isFalling
 isKeyDown
 isVisible
 isZombie
 iterator
J
 JECT_ALLSCRIPTS
 JECT_EVENTSCRIPTS
 JECT_INSTALLSCRIPT
 JECT_REMOVESCRIPT
K
 KAOS_MAIN
 KaosLib.k
 kill
 killpart
 killSnapshot
L
 lib2.k
 License
 loadWorld
M
 mate
 message
 mirror
 mouseX
 mouseXVelocity
 mouseY
 mouseYVelocity
 move
 moveCamera
 moveCamera1
 moveCameraCenter
 moveCameraToMetaroom
 moveFeet
 movementStatus
 moveto
GAME
define genus(agent a)
GNUS returning
define getAbsolute(numeric number)
ABSV returning
define getArccos(numeric number)
ACOS returning
define getArcsin(numeric number)
ASIN returning
define getArctan(numeric number)
ATAN returning
define getChar(string inputString,
numeric index)
CHAR returning
define getCosine(numeric number)
COS_ returning
define getCurrentWorldName()
WNAM returning
define getInverse(numeric number)
NEGV returning
define getMajorVersion()
VMJR returning
define getMinorVersion()
VMNR returning
define getNumberOfWorlds()
NWLD returning
define getPassword(string worldName)
PSWD returning
define getRandom(numeric startValue,
numeric endValue)
RAND
define getroomid(numeric x,
numeric y)
GRAP x y
define getSine(numeric number)
SIN_ returning
define getSubstring(string value,
numeric start,
numeric count)
SUBS returning
define getSystemInfo()
UFOS returning
define getTangent(numeric number)
TAN_ returning
define getVolume(numeric channel)
VOLM returning
define getWorldIndex(string worldName)
WNIT returning
define getWorldName(numeric worldIndex)
WLRD returning
define hatch(agent a)
BORN
define heldBy(agent a)
CARR returning
define highestDrive(agent a)
DRV! 
define holding(agent a)
HELD returning
define numeric IMSK_RAWKEYDOWN
define numeric IMSK_RAWKEYUP
define numeric IMSK_RAWMOUSEDOWN
define numeric IMSK_RAWMOUSEMOVE
define numeric IMSK_RAWMOUSEUP
define numeric IMSK_RAWMOUSEWHEEL
define numeric IMSK_RAWTRANSLATEDCHAR
define injectScript(string cosfile,
numeric flags)
JECT
define injure(agent a,
numeric organ,
numeric amount)
INJR
define IntToFloat(numeric number)
ITOF returning
define isCreature(agent a)
CREA returning
define isDead(agent a)
DEAD returning
define isFalling(agent a)
FALL
define isKeyDown(numeric KEYCODE)
KEYD
define isVisible(numeric checkAllCameras,
agent a)
VISI
define isZombie(agent a)
ZMD returning
define iterator(agent)
Please comment
define numeric JECT_ALLSCRIPTS
define numeric JECT_EVENTSCRIPTS
define numeric JECT_INSTALLSCRIPT
define numeric JECT_REMOVESCRIPT
Version 0.1
define kill(agent a)
KILL
define killpart(agent a,
numeric partno)
PAT: KILL
define killSnapshot(string filename)
SNAX
Licensed under the GNU General Public License
define loadWorld(string worldname)
LOAD
define mate(agent a)
MATE
define message(agent a,
numeric msgno,
string p1,
agent p2)
MESG WRT+
define mirror(agent a)
MIRA returning
define mouseX()
MOPX
define mouseXVelocity()
MOVX
define mouseY()
MOPY
define mouseYVelocity()
MOVY
define move(agent a,
numeric x,
numeric y)
MVTO x y
define moveCamera(numeric x,
numeric y,
numeric pan)
CMRA
define moveCamera1(numeric x,
numeric y)
define moveCameraCenter(numeric x,
numeric y,
numeric pan)
CMRP x,y,pan
define moveCameraToMetaroom(numeric metaroomID,
numeric x,
numeric y,
numeric transition)
META moveCameraToMetaroom
define moveFeet(agent a,
numeric x,
numeric y)
MVFT
define movementStatus(agent a)
MOVS
define moveto(agent a,
numeric x,
numeric y)
MVTO
Close