Fact | Value
--- | ---
Original File | Past-Seas-3-7-12.zip
Games | Creatures 3 Docking Station
Creator | Risen Angel
Original URL | https://eem.foo/archive/downloads/e75b
Tags | Toy Plant Metaroom Food Agent Seed Pest

### Description(Generated)

Past Seas 3-7-12 by Risen Angel for Docking Station, metaroom, and seed, food, critter, toy, plant, fruit and pest agent

### Text File Composite

    ::----- Past Seas Readme.txt -----::
    PAST SEAS v1.1 of Grendel Man and Nirax

    This metaroom was one of my oldest ideas. It was conceived all the way back before the Gameware forums crashed in a forum thread. It recieved a surprising amount of interest despite my epic lack of CAOs, or even mapping, skill, even going so far as to get a much better background created for it. Then interest died, the Gameware forums went down, and I went on to other things.

    6 or 7 years later, I had finally gained enough CAOs skill to have another go at the room. With help from Liam, I managed to get into contact with Nirax (bringing her back to the CC in the process), and with her help I was able not only to obtain the original background, but get it redone and get a bunch of new critters and plants to populate the room.

    Then my ADHD kicked in, and I stopped working on it for a full year. Cue this year, and the urge to contribute something to the CCSF 2011 finally spurred me to fix whatever issues remained and get this room out.

    About time, huh?

    Past Seas is a small (about the same size as the Grendel Hideout), two level aquatic metaroom for non-swimming creatures. As the name suggests, it's mostly composed of graphics from C1 and C2, with some critters from both games. However, there's also a fair amount of critters derived from the prehistory of Earth (and one piece of present-day flora).

    Changes since v1.0:
    *The zanderfish and greater trilobites have had their sprites resized, so that they no longer cause errors or teleport randomly (respectively).
    *The eelgrass has been slightly recoded, hopefully preventing insane overpopulation.

    Installation: Put the .agents file into your "My Agents" folder, and you should be able to inject the room with the Creator (C3) or Agent Injector (DS).
    ⇥If you're updating from v1.0: Put the 2 sprite files into your "Creatures 3/Images" or "Docking ⇥⇥Station/Images" folder to update the zanderfish and greater trilobite. There isn't much you ⇥⇥can do about previously existing worlds with Past Seas in them beyond that, unfortunately.

    Due to me not being the only person who worked on this project I'd prefer if you didn't host it on your own site (unless I vanish from the CC and you can't get a hold of Nirax).

    Questions? Comments? E-mail *****@hotmail.com.

    P.S. If you read this far, I'll go ahead and say that there's an easter egg hidden somewhere in the room. If you're sufficiently bored, maybe you should try finding it.

### Agent Contents

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#### Past Seas

The Past Seas metaroom, created by Grendel Man and Nirax.

Seed Food Critter Toy Plant Fruit Pest
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#### Past Seas

The Past Seas metaroom - an area created by the Shee to look after the sea life on Albia, but was abandoned for unknown reasons and went in a completely different direction. What secrets does it hold? Created by Grendel Man and Nirax.

Seed Food Critter Toy Plant Fruit Pest

### Other Images

Agent Preview - Past Seas (C3)
Agent Preview - Past Seas (DS)