Description
The Albian Saxophone - by LummoxJR & SteerPike
The Albian Saxophone - by LummoxJR & SteerPike
::----- saxophone.txt -----:: ********************************************* Saxophone.COB An object File for Creatures 2 (Version 1.0) by Lee Gaiteri *****@aol.com) and SteerPike *****@in2nett.com) The Norn Underground http://www.lummoxjr.com/creatures SteerPike's Albian Fun House and Pandemonium Shadow Show http://www.in2nett.com/mjerome/spike.html DO distribute this file freely! COB code and tune composition: Lee Gaiteri Sprite and WAV files: SteerPike ********************************************* What it does: The saxophone is a musical object that Norns (and Grendels, and Ettins) can play. The music has the following effects on all creatures in earshot: Stress--: 20 Fear--: 10 Boredom--: 10 Anger--: 30 If the creature that plays it is still unhappy, it'll tell you it's got the blues. Technically, this is a "mediabox" object, as no true "music" objects exist in Creatures 2. Implementation codes: <...truncated>
The Albian Saxophone - by LummoxJR & SteerPike