BoBCoB v1.45 (In Development)
------------
* Fixed: Wasn't checking revision number in Author information for validity.

===============================================================================
BoBCoB v1.44 (Released 12/04/1999)
------------
* Added: BHVR calculator in the Script Editor accessible via the Tools menu.
* Fixed: Autoscript wasn't working for C1.
* Added: Tool menu item to start a another copy of BoBCoB.
* Fixed: Author Information has all fields according to Cyberlife spec.
* Fixed: Author Information date handling was a bit ambiguous.
* Fixed: Added Expiration fields for agents (Use by day, month, year).
* Added: COS Import into a C1 COB or C2 Agent.
* Fixed: Script Editor would crash BoBCoB when saving the script if there
  were spaces at the beginning of a script.
* Fixed: Script Editor indent/unindent wasn't handling spaces at the beginning
  of a line correctly.
* Added: Default load and save directories in preferences.
* Fixed: Injector pictures with widths that aren't a multiple of 4 are now
  drawn correctly (i.e. not black).
* Changed: Using OLE to send commands to Creatures 2.
* Changed: Both Start Creatures 1 and 2 in Tools menu.
* Changed: Injection of COB/Agent/Script will inject into appropriate version
  of Creatures for current COB type.
* Changed: Version tab combined with new Defaults tab. "Creatures Version"
  setting has become "Use defaults for" setting which determines default COB
  type and which Creatures version Command Line Interface uses.
* Changed: Sound Player tool removed.
* Changed: Creatures source in Autoscript replaced with Creatures 1 and 2 
  sources.
* Added: Creatures 2 checkbox on Command Line Interface which determines which
  version of Creatures the commands will be sent to.
* Added: Saving of compressed COBs using gzip compression (.gz extension).
* Added: Remove Agent item in Tools menu - injects removal script for current
  Creatures 2 agent.
* Added: STIM calculator in the Script Editor accessible via the Tools menu.
* Fixed: Inject Agent menu item was not being disabled in an empty COB.
* Fixed: Comment characters * and ' are now treated as normal characters 
  inside [] in scripts.

SpriteEditor v1.44 (Released 12/04/1999)
------------------
* Fixed: Importing BMP's with widths that aren't a multiple of 4 now works.
* Added: Co-ordinate display when mouse is over the sprite image.
* Added: Preference option for default sprite type.
* Added: Preference option for sprite numbering starting at 0 or 1.
* Fixed: Exporting to sprite files (either SPR or S16) was not working.
* Added: Thumbnail view, with drag and drop of sprite images.
* Added: Hatch-pattern to make edges of images easier to see.
* Changed: Non-8bit BMPs can now be imported into SPRs.
* Fixed: Multiple file import order (now sorts filenames into ascending 
  alphanumeric order).
* Fixed: Selecting a most recently used file from the File menu was not
  checking of the current file had changed and needed saving.
* Added: Multiple sprite file format converter (Tools menu).
* Fixed: Sprites with widths that aren't a multiple of 4 are now drawn
  correctly (i.e. not black).
* Added: Default load, save, import and export directories in preferences.
* Changed: Scrollbar sprite selector removed.
* Added: Animation facility.
* Fixed: Bug in bitmap import which would cause colour shift with some
  bitmaps.
* Changed: Removed listbox.
* Added: Cut, Copy and Paste of sprite images. Can paste images from 
  painting program (e.g. Paint Shop Pro) into sprites and can copy single 
  sprites to painting programs.
* Fixed: When switching between file types in the Export multiple files form,
  some of the controls were being enabled when they should be disabled.

===============================================================================
BoBCoB v1.43 (Released 01/01/1999)
------------
* Fixed: When adding install or object scripts to an agent (or C1 COB), the
  scripts were being converted into COB comma format and not keeping their
  edited format.
* Added: Adding a file to the Embedded Files list now checks all the agents
  for a reference to the file added and adds the file's name to the agent's
  required files list.
* Changed: A few more aesthetic changes.
* Fixed: Fixed a Type Mismatch error in the Author Information window when
  the Version and Revision are left blank or include non-numeric characters.
* Changed: Time field to Date field in Author Information since only date
  and no time information is stored in C2 COB file.
* Fixed: Scripts weren't being converted to COB comma format before being 
  injected.
* Changed: Changed the comment character in the Script Editor to * since that
  is the COS standard. The apostrophe ' is still supported but we recommend
  using the *.
* Fixed: Little bug in the injection picture loading code for C2 COBs.
* Changed: Internal code changes for dealing with the Windows registry and 
  file types.
* Fixed: Rearranged the buttons on the Remover Scripts (C2) tab to be a bit
  more logically ordered.
* Fixed: When multiple install/object scripts were selected and the Inject
  button was pressed, only one of the selected scripts was injected.
* Changed: A check is made whenever a script is injected from a C2 agent (via
  Inject Agent or a single script Inject) for whether the required files 
  exist in the appropriate directories and if a file doesn't exist, it is
  extracted from the embedded files in the current COB.
* Fixed: AutoScript was crashing when generating a Remover script from a C2
  Agent.
* Changed: Added "All Object Files" file type to File->Open/Save As.
* Fixed: Added more error checking in sprite conversion in C1 to C2 and C2 
  to C1 conversion.
* Changed: COB conversion now uses fast sprite conversion routines for 
  converting the injection picture.
* Changed: Attributes tool in Script Editor now allows both Can Collide and
  Has Gravity to be checked.
* Added: SPR and S16 files can be imported into the injection picture (the
  first image in the sprite file is used).
* Changed: Using new method for detecting family, genus, species and event
  numbers in C2 in AutoScript.
* Changed: Autoscript starts up without any options pre-selected.
* Changed: Added shortcut numbers to Most Recently Used file list.

SpriteEditor v1.43 (Released 01/01/1999)
------------------
* Changed: Internal code changes for dealing with the Windows registry and 
  file types.
* Fixed: The file was not being marked as changed when converting the image 
  format, deleting, and importing images.
* Changed: Added shortcut numbers to Most Recently Used file list.

COBPackager v1.43 (Released 01/01/1999)
-----------------
* Changed: Internal code changes for dealing with the Windows registry and 
  file types.
* Fixed: If a directory entered for a file type in the installer doesn't 
  exist, the installer now asks if you want to create it.
* Changed: Added shortcut numbers to Most Recently Used file list.

===============================================================================
BoBCoB v1.42 (Released 19/10/1998)
------------
* Added: Embedded files support for Creatures 2 COBs.
* Changed: New Script Editor - indent/unindent, user defined tab size and
  font, comments ('), remembers size and position.
* Added: New BOB file format which preserves the new formatting of scripts.
* Changed: Little aesthetic changes (label centering, etc.).
* Added: Remembers the last used COB/BOB/RCB file type in File->Open and 
  File->Save for the current BoBCoB session.
* Added: Most Recently Used file list.
* Changed: Version and Revision information in Author block.

SpriteEditor v1.42 (Released 19/10/1998)
------------------
* Added: Most Recently Used file list.
* Changed: *MUCH* Faster sprite conversion.

COBPackager v1.42 (Released 19/10/1998)
-----------------
* Added: Most Recently Used file list.
* Changed: Installer no longer triggers Creatures 2 sprite conversion.
* Changed: Using proper Windows Browse For Folder dialog.
* Fixed: Version number in Installer
===============================================================================

BoBCoB v1.41 (Released 02/10/1998)
------------
* Changed: Better Creatures 2 COB support - multiple Agents per COB, 
  required files list, author information.
* Added: One Easter Egg.
* Fixed: Included S16 checkbox when clicking Set All button in File 
  Associations tab.
* Added: Disable CD Check (for C2) on Cheats tab in Preferences.
* Fixed: Bitmap importing/exporting wasn't saving correctly in certain cases
* Fixed: AutoScript handles C2 COBs better.

SpriteEditor v1.41 (Released 02/10/1998)
------------------
* Changed: New icon for SpriteEditor.exe and sprite files when associated 
  with SpriteEditor.
* Fixed: Bitmap importing/exporting wasn't saving correctly in certain cases.
* Changed: Multiple import/export of bitmaps and sprite files (includes drag 'n 
  drop support).
* Changed: Multiselect sprite images for deletion (and exporting).
* Changed: *MUCH* Faster image drawing

COBPackager v1.41 (Released 02/10/1998)
-----------------
* Fixed: Creatures 2 sprite conversion trigger wasn't triggering properly.
* Fixed: Removing a file from the list wasn't actually removing it.

===============================================================================

BoBCoB v1.40 (Released 19/09/1998)
------------
* Added: Creatures 2 support - lots of stuff.

SpriteEditor v1.40 (Released 19/09/1998)
------------------
* Added: S16 support.

COBPackager v1.40 (Released 19/09/1998)
-----------------
* First public release.

===============================================================================

BoBCoB v1.31 (Released 04/07/1998)
------------
* Fixed: BoBCoB no longer crashes if it can't start Creatures.
* Changed: Popup forms are displayed in the centre of the BoBCoB 
  except for the CLI.
* Changed: Put scrollbars on the Command Line Interface reply box.
* Fixed: Context sensitive help deals with spaces better.

SpriteEditor v1.31 (Released 04/07/1998)
------------------
* Fixed: Sprite Editor now deletes sprites properly.
* Fixed: Sprite Editor can now handle sprite files with no sprites.

===============================================================================

v1.30 (Released 28/06/1998)
-----
We may have missed some things, we did so many ;)

* Changed: Massive update to Help file.
* Fixed: After adding/editing a script, focus on the BoBCoB form
  would move to the wrong control.
* Fixed: Importing a picture didn't set the COB changed flag and
  wouldn't ask to save the changes if BoBCoB was closed before
  saving.
* Added: Inject buttons to inject a single install/object script.
* Added: Context sensitive help (with F1 key) in Command Line Interface.
* Changed: Command Line Interface hides BoBCoB window.
* Changed: Various other dialogs are now modal.
* Changed: Script Editor is no longer resizeable.
* Fixed: Sprite Editor allowed importing an image when there were no
  image slots and then crashed.
* Added: Cheat settings in Preferences.
* Added: Command Line Interface can now be Always On Top.
* Fixed: When injecting a COB a Creatures error would cause BoBCoB
  to crash.
* Added: AutoScript - automatically generates COB or RCB scripts for
  a specific Object Class.
* Changed: Separated BoBCoB and Sprite Editor.
* Changed: Help menu restructured.
* Added: Context sensitive help with F1 key.
* Changed: Attribute and Class calculators have been placed on the
  Script Editor form.
* Added: Preferences dialog box.

v1.20 (Released 05/05/1998)
-----
* Fixed: Explorer file associations allow removal of associations.
* Added: Help file with COB macro command reference.
* Added: Command Line Interface.
* Added: Attributes calculator.
* Fixed: When Creatures is already running and Start Creatures or
  Inject COB is selected, the Creatures window is activated properly.

v1.10 (Released 20/04/1998)
-----
* Added: Sound Player. Lists sounds in Creatures\Sounds directory.
* Changed: Script Editor window is now resizeable.
* Fixed: Sprite Editor and Script Editor windows did not close properly
  when the BoBCoB window was closed.
* Added: Explorer file associations for COB, RCB and SPR files.
* Fixed: Was not checking for bitmap width being a multiple of 4 when 
  importing into a sprite image.
* Fixed: Scripts that had blank lines in them, converted to have 
  multiple successive commas.
* Fixed: Scripts that ended in a return(s) had an extraneous comma(s)
  added.
* Fixed: Start Creatures and Inject COB didn't properly check if 
  Creatures was running already.
* Fixed: Removed Action from Class Calculator.
* Fixed: COBs made by BoBCoB could not be read by Creatures Injection
  kit.
* Added: Insert key inserts a new sprite image, asks for before/after
  first time and remembers the choice for subsequent insertions. Choice 
  can be changed using menu item Insert New Image.
* Fixed: Improved colour matcher for bitmap importing.
* Fixed: Scripts lengths were limited to 255 characters.
* Fixed: Updating of Injection Picture width and height textboxes
  when importing a bitmap.

v1.00 (Released 14/04/1998)
-----
* First version of BoBCoB (tantaraaa)