BoBCoB
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* Add C2 object name->script numbers to AutoScript (optional)
* ChemConverter (optional)
* Bugs:
	* Registry keys not existing causes error on startup
* CHANGE: Importing non-8bit into injection picture

SpriteEditor
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* Change: Pre-calculate thumbnails

COBPackager
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* Fix: When building EXE package with TXT file in it, get's a Subscript out of
  range error.
* Fix: Ask for Build To location when building a package for the first time.

General
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* Map viewer
* Map room editor
* Update BoBCoB links in programs

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Next version:

BoBCob - COB based editor
BoBCos - COS based editor, compiles to COB
BoBView - Sprite editor
BoBZip - Packager
BoBMap - Map editor
FrankenBoB - Gene editor

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BoBCoB2:
* Change to Tree layout
* Ideas for how to handle COS files and link it to the tree
	* Have a Files node which lists the COS files used by an C1 COB or a C2 Agent
	* Installation Script Node which takes you to the "iscr" section in the COS file
	* Removal Script Node which takes you to the "rscr" section in the COS file
	* Event Script Nodes which take you to the appropriate "scrp" section in the COS file
