::----- ObjectPack2.txt -----::
OBJECT PACK 2
Please spare a few moments to read this text file - it will tell you all about
each new COB but more importantly *what* happens when you press INJECT on the
Injector Kit.
This text file is viewable at any time from your Creatures directory.
CLOUD LAYER BUTTERFLY
This beautiful butterfly flutters around Albia before returning to the clouds
to lay it's eggs. It is totally harmless to all other inhabitants of Albia in
both it's butterfly and caterpillar stage - although it is partial to the fruit
of the Beelacanth plant.
Pressing INJECT will force a number of caterpillars (5) to descend from the clouds,
when these reach maturity they will crysalise and emerge as butterflies ready
to perform their mysterious dance in the skies above the garden.
COCONUTS
Introduce a new food source to the desert Island, it's not recomended as a
staple diet but is more than adequate for a survival snack.
Pressing INJECT will seed 4 coconuts onto the Island's palm trees.
CAVE FLY
The cave fly is an annoying flying insect that likes dark, damp locations -
they can carry disease and infection so keep an eye on any wandering norns!
If you can not cope with the added danger from the Cave Fly you can swat
them out of the air - or encourage your norns to.
Pressing INJECT will put 6 Cave Flies into the world near the submarine bay.
SHEE SEED LAUNCHER
This fantastical device contains the means to introduce a new species of plant
to Albia - the Beelacanth. Activating the Seed Launcher will shoot a number of
seeds up into the air to be dispersed, if these seeds come to rest in a favourable
location they will start to grow.
The Beelacanth flowers and fruits if pollinated - either by insect or creature -
and these fruit can be left to seed and will grow into full plants in time.
Both fruit/seed and plant can be eaten, although the taste of the plant can be
quite harsh on a norn's palette the fruit is most delicious when fresh.
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