Happy CCSF 2016~

I love things with wings, so after I discovered some surprising technical information about C1 through playing with the gene kit, I thought I might as well put some wings on the norns. Other than the wings, they are pretty normal norns.

I do not recommend crossbreeding them with norns that have body sprites in slots 3 or above, as there will not be appropriate body data and they will look *really* strange. They should crossbreed okay with non-winged norns; however, they may not inherit all of the pose gene edits and so might not move their wings as much. Perhaps that's realistic, the crossbreed not quite inheriting everything they need.

N.B. female baby Banana (slot 1) norns may look strange. This is the fault of the body data files provided with the game, not something I introduced.

To install:
drop .att files in Creatures 1/Body Data (some files will overwrite)
drop .spr files in Creatures 1/Images
.gen files can be used with the Genetics Editor, or you can import the starter norns

The genome is based on Tarlia and Kezune's updated genome.

My thanks to Jessica of Discover Albia for letting me use her updated baby male norn body data as a base for my changes. You can find the rest of her updates (baby male norn body data and sprites for all of the original norn breeds) at Discover Albia:
http://discoveralbia.com/2013/05/the-first-release-of-the-creatures-1-norn-updates.html

The included .att files and .gen files may be re-used if anyone else wishes to do a similar project with different sprites or for more breed slots. However, please do *not* reuse or edit my images. Use your own art, please.

You may redistribute these files in any way as long as a) this readme is included b) I (Allekha) am credited as the author of this project.