iscr
targ pntr
setv va00 bhvr
* hit and activate1,2:
orrv va00 11
bhvr va00
endm


** Changed so that if the hand is holding something it will return to its
** holding pose after being hit/pushed.

* act1:
scrp 2 1 1 1
	targ pntr
	doif held = null and hhld = null and pure = 0
		anim [0 22 22 23 23 23 22 22 0]
		over
	endi
endm

* act2:
scrp 2 1 1 2
	targ pntr
	doif held = null and hhld = null and pure = 0
		anim [0 20 20 21 21 21 20 20 0]
		over
	endi
endm


* hit:
scrp 2 1 1 3
	targ pntr
	doif held = null and hhld = null and pure = 0
		anim [0 24 25 24 0]
		over
	endi
endm

rscr
scrx 2 1 1 3