* These scripts organise the holding hand behaviours for C3

* Initially If you rightclick (pickup) a creature, you
* hold its hand
*setv game "engine_creature_pickup_status" 1

* Tell the game to get the game variables into its settings
rgam

endm

* This script is executed when we stop holding hands.
* It restores the creature to the normal slap/tickle
scrp 4 0 0 14
	clac 0
	trck norn 70 70 1 0

endm

* This script is executed when we start holding hands.
* All we do for now is override pointer actions to be
* stop holding hands.
scrp 4 0 0 13
	inst
* if no pickup yet and not a norn we can't hold hands:
	doif game "Grettin" eq 0 and gnus ne 1
		nohh
		stop
	endi
	norn targ
	clac 14
	trck targ 70 70 2 0
	targ game "c3_default_focus"
	part game "c3_default_focus_part"
	fcus
endm