Mirality Connective Agent Pack (1.0)
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This is a pack of most of the interesting connective agents from Creatures
3, modified slightly to allow them to be injected by either the Creator
machine (for docked worlds) or the Agent Injector (docked or undocked).

This pack includes the following agents:
	- C3 Beat Box
	- C3 Contact Sensor
	- C3 Count Gate
	- C3 Creature Detector
	- C3 Lightbox
	- C3 Light module
	- C3 Logic gate
	- C3 NOT gate
	- C3 Numeric Output tool
	- C3 Output Display device
	- C3 Plus Minus switch
	- C3 Radio Machine
	- C3 Siren
	- C3 Smell Emitter
	- C3 Smell Detector
	- C3 Pulse switch

Note, however, that this pack consists only of the installation/removal
scripts, not the graphics, sounds, or event scripts.  You must therefore
have Creatures 3 installed on your machine, even if it isn't docked.

These agents are especially designed for undocked Docking Station games,
although they will work perfectly well in the docked games too.

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INSTALLATION
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Simply copy the "msi_connpack.agents" file into your DS "My Agents" folder
Scroll through the list of agents on the Agent Injector (they will appear
in the Docking Station list) until you reach the agent you want (they are
all named as they were in C3, but with a "C3" prefix) and inject!

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REMOVAL
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The "remove" button on the Agent Injector will remove an entire type of
agent from your world (for example, all Sirens).  If you want to remove
individual agents, you'll have to use a Recycler or similar.

To remove the options from your Injector or Creator, simply delete the
"msi_connpack.agents" file from your "My Agents" folder.  This won't harm
any existing agents in your world, but you won't be able to inject or
remove them any more.  (If you are playing a docked game, you may still be
able to inject some of them using the Creator machine.)

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DISCLAIMER
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These agents work for me, and I've tested them pretty thoroughly, but I
can't guarantee that they'll work for you, or that they won't completely
obliterate your world.  You should always keep backup copies of anything
important, regardless!  I cannot be held responsible for any damage
resulting from the use or misuse of my agents.

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UEcasm, Mirality Systems
http://ue.cjb.net/c3ds/
