Stopped objects falling through Ettin area floors at the very bottom of the world

Smoothed Volcano airlock floor to prevent trapping

Smoothed undersea airlock floors to prevent trapping (thanks go to Mr NStuff)

Fixed Sub Bay floor to stop creatures falling out of the sub and drowning on disembark (Thanks go to Mr NStuff)

Stopped dropped objects falling through the volcano peak and rope bridge floors

Smoothed sharp angle in desert floor that traps baby creatures and toys

Fixed fishing pier room being visible from the Hatchery Sub Bay

Added new room and floors to main Hatchery elevator shaft to widen it, reducing painful rides (also stops cactus seeds falling through)

Prevented access to the pond adjacent to Hatchery (slap-happy creatures often killed their peers by punching them through this room border and drowning them)

Smoothed floor at base of elevator shaft above the Control Room

Widened elevator shaft above the Control Room, reducing painful rides

Smoothed various floors along rope bridge and Season Tree areas

Widened the floor inside the 'germy glass terrarium orb' room (or whatever it's called) as it was a little too short

Prevented access to the pond above the Music Room so that creatures can't fall in and drown

Plugged the gap in the floor in the underground area under the Season Tree

Widened the painfully narrow elevator shaft under the Season Tree

Sanitized room linkage between #123 and #14 (Hatchery Sub Bay)

Sanitized room linkage between #61 and #66, #61 and #250, #65 and #60, #35 and #51, #54 and #53 (all treehouse edges with graphical fences indicating safety) to prevent creatures falling off these edges.

Sanitized room linkage between #38 and #41 to prevent creatures falling off this edge, as it appears to be the only edge in this area properly blocked by fence. All other edges are open.