The Robot Toy Norns are Norns that look like the robot toy, but otherwise behave much like normal Norns. They cannot walk, but they can eat, talk, and play with food, among other things.
The Badniks are creatures that are in an agent with the same classifier as the robot toy. In many ways they behave just like the robot toy, but have a brain and biochemistry. Creatures can state that they "like toy", but otherwise the badniks mostly sit around.
IMPORTANT: Inject the Crag Patch v2 before injecting Badniks and Robot Toy Norns, otherwise, your UI might break.
::----- README.txt -----::
IMPORTANT: Inject the Crag Patch v2 before injecting Badniks and Robot Toy Norns, otherwise, your UI might break
All creatures show up as an injection in the agent injector.
The Crag Patch v2 fixes issues with the UI for non-skeletal creatures and creatures of a species other than 1 or 2.
The Robot Toy Norns are norns that look like the robot toy, but otherwise behave much like normal norns. They cannot walk, but they can eat, talk, and play with food, among other things.
The Badniks are creatures that are in an agent with the same classifier as the robot toy. In many ways they behave just like the robot toy, but have a brain and biochemistry. Creatures can state that they "like toy", but otherwise the badniks mostly sit around.
Notice: Injecting the badniks will result in modifications to breeding and life event factory scripts, which could interfere with other agents that make modifications to the same place.