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Original File | Bypass Import Cloning.zip |
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Wiki Link | https://creatures.wiki/Bypass_Import_Cloning |
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File Size: 3 KB
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::----- README.txt -----:: Bypass Import Cloning by Amaikokonut Originally released at Naturing :: Nurturing (https://naturingnurturing.blogspot.com) Please do not rehost this download as long as it is still available at the original host. However, in the event that the site or download links are down, you may rehost this download temporarily until the host returns, provided all files including this readme are intact. Thank you! If you have any comments, questions, bug reports, or just want to chat, email *****@songua.com :: About :: You know that annoying box that pops up and makes you clone and rename most creatures when you try to import them? It's there to stop the warp server from getting confused, as it tracks creatures that go through the warp based on their moniker, So if you try to import a norn that was not directly exported from one of your worlds, the game clones it, gives it a new moniker, and all is well. But norn tracking has been broken on the DS server for ages anyway, and it really can be frustrating to rename every norn that you download, so this modified script will import creatures without cloning them. However, it will still clone a creature if another copy of it already exists in your world (or has existed in the past and died). :: Changelog :: 10-13-2017: New Readme Added 06-07-2010: Initial Release