Description(Generated)
NornPose C1 by LummoxJR for Creatures 1, contains sprite files
Fact | Value |
---|---|
Original File | NornPose C1.zip |
Game |
|
Creator |
|
Wiki Link | https://creatures.wiki/NornPose |
Tags |
Archive has been repacked for EemFoo. Click to here
NornPose C1 by LummoxJR for Creatures 1, contains sprite files
::----- nornpose.txt -----:: ************************************************** NornPose 2.02 by Lee Gaiteri *****@aol.com) Visit the Norn Underground http://www.dreamscape.com/lummoxjr/creatures ************************************************** Requires: Visual Basic 3.0 runtime file (VBRUN300.DLL) Common Dialogs Control (CMDIALOG.VBX) ************************************************** INTRODUCTION NornPose assembles graphics of Norns from the individual body parts, in whatever pose you set. Version 2.01 can even put together a graphic of a Norn you already have, with mixed body parts and all. The completed file can be saved as either an SPR file or a Windows bitmap (BMP). GETTING STARTED When you're setting up your image for the first time, it's important to know what kind of creature you want to make. First of all, you must select the species. (Currently, only Norns and Grendels exist.) Then, select the creature's age and sex. The text box labeled "Breed/Moniker" requires either a single digit representing the creature's breed (which determines its appearance), or a four-character genetic moniker. (Breeds are listed in APPENDIX B below.) If you enter a genetic moniker, the creature with that moniker (assuming you have its .GEN and .SPR files in the right places) will be assembled for you from its existing sprites; however, you must enter the correct age and sex information for it to look right, since NornPose can't tell from the creature's DNA what age and sex it is supposed to be. Finally, the text box labeled "Game Path" specifies the path for Creatures. (This is a 16-bit app, so you have to use the path as DOS would see it.) The default is "C:\PROGRA~1\CREATU~1", which is DOS's way <...truncated>