Fact | Value
--- | ---
Original File | Premium World.zip
Game | Creatures 1
Original URL | https://eem.foo/archive/downloads/5bd4
Tags | World Sprites Sound

### Description

Up to 48 norns, improved breeding rules, tons of music, toys, fun, the bees and hive upgrade and the Beelacanth. Pentium II recommended for maximum number of norns.

### Text File Composite

    ::----- Sunflowers.txt -----::
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=
    Presenting...

                    The Sunflower COBs

                             Freyas second (and
                             third,really) cob

    For questions or comments, contact *****@geocities.com
    You´re always welcome for a visit at
    http://www.geocities.com/RainForest/Canopy/3905/
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=

    Salve!
    This time I´ve made two sunflower cobs with edible
    seeds. When injected, one will go next to the bees, and
    the other by the kitchen.

    What will they do?

    When a norn munches on a mouthful of seeds, she/he will
    experience the following:
    Need for pleasure decrease -100
    Starch increase +100
    Vitamin E increase +50
    Hunger decrease -80

    How do I use this cob?

    1.Open your Creatures directory
    2.Copy the files Sunbee, SunGarden, Sunbee rem and
      Sungarden rem into the Creatures main directory.
    3.Copy the files sunf and sun2 into the Creatures/Images
      directory.
    4.When running Creatures, use a Cob Injector to inject

     <...truncated>

    ::----- space heater.txt -----::
    Space Heater Version 1.0

    This COB injects a hot (fire) object with the characteristics similar
    to the stove.  The settings are OFF, LO and HI.  LO gives out as much
    heat as the stove.  HI gives out twice as much heat.  I had to guess
    at the rate of heat coming out, so it may not match exactly.

    The norns can carry the Space Heater when it is OFF, but it will hurt
    them to carry it when it is on.

    The object numbers used by Space Heater are:

    scrp 2 11 212  class

    Space Heater Remover Version 1.0

    This COB removes all Space Heaters.
    This COB uses no object number.

    heat.SPR

    This file contains the sprites for Space Heater and the Remover,
    and must be put under the IMAGES subdirectory (folder) of your
    CREATURES directory (folder).

    Sandra J.G. Linkletter
    *****@netins.net

    ::----- saxophone.txt -----::
    *********************************************
                    Saxophone.COB
            An object File for Creatures

                    (Version 1.1)

          by Lee Gaiteri *****@aol.com)
         and SteerPike *****@in2net.com)

                The Norn Underground
    http://www.dreamscape.com/lummoxjr/creatures

            SteerPike's Curiosity Shoppe
      http://www.in2nett.com/mjerome/spike.htm

           DO distribute this file freely!

    COB code and tune composition:    Lee Gaiteri
    Sprite and WAV files:             SteerPike
    *********************************************

    What it does:

        The saxophone is a musical object that Norns (and Grendels) can play. The
        music has the following effects on all creatures in earshot:

            NFP:        -20
            Fear:       -10
            Boredom:    -10
            Anger:      -30

        If the creature that plays it is still unhappy, it'll tell you it's got
        the blues.

    Implementation codes:

        Saxophone:      2 9 193

    Scripts installed:

     <...truncated>

    ::----- Refrigerator.txt -----::
    ***********************************
    *Refrigerator.COB for CREATURES (C)*
    ***********************************

    Import this .cob file into CREATURES with the Object Injector.
    The Refrigerator will be injected into the kitchen (just like in the
    tutorial video).  Norns can open and close the frig door to get at some
    of their favorite food: cheese, honey, and NEW ONE-SHOT CARROTS.  Each
    time the door is opened, you will find that the refrigerator has been
    restocked.

    Why One-Shot Carrots?  Many people leave their games running for a long
    period of time (days, weeks, etc).  If the carrots produced by the
    refrigerator were left on their own to grow in the garden, then very
    shortly the garden would be overrun by the veggies.  By making them
    one-shot, this problem is circumvented.  I hope you see the logic here.
    :)

    When the door is opened, any norns close to it will experience:

    Hunger:      +10
    Coldness:    +50
    Boredom:     -50
    Reward:      +50

    Refrigerator.COB uses the following object number:

    2 8 100

    Quantity: 10 pc.
    No Expiration

    The New One-Shot Carrots use:

    2 6 101

     <...truncated>

    ::----- readme.txt -----::
    PREMIUM WORLD

    Thanks to:
    Chris Aliotta (http://www.vivernet.tierranet.com/Creatures/)
    Freya (http://www.geocities.com/RainForest/Canopy/3905/)
    Kinnison (http://www.farstar.demon.co.uk/)
    LummoxJR (http://www.dreamscape.com/lummoxjr/creatures/)
    MBoehler (http://www.geocities.com/Area51/Corridor/8474/)
    SteerPike (http://www.in2nett.com/mjerome/spike.htm)
    Stefan Kuske (http://home.t-online.de/home/stefan.kuske/creat.htm)
    Mokus (http://www.diac.com/~mokus/bonadrey.html)
    and especially Slink (http://www.netins.net/showcase/slink/)

    The ultimate world for raising your regualar norns. You can have up to 48 norns in that world, breeding is allowed anyway (male+female, female+male, female+female, male+male). Tons of music, fun, food and toys have been added to provide maximum fun and pleasure to you and your norns.

    To use this world, unzip all .spr files to the \images directory, all .wav files to the \sounds directory and the .sfc file to your Creatures main directory. Now make sure Creatures is not running, and rename the file world.sfc in your Creatures main directory with backup.sfc or something like that and the file premium.sfc with world.sfc. Make sure all .spr and .wav files are where they belong, otherwise Creatures will crash. You don´t need to follow the instructions in the other readme files, they only provide more information about the cob and the author.

    http://bastian.schiebener.home.pages.de
     <...truncated>

    ::----- Random Gender Grendel.txt -----::
    Grendel Machine Gender Changer...
    ---------------------------------

    Fed Up with Your Grendel Machine Making only Male grendels?
    Well this is your solution...

    The Three COBs in this pack will allow you to select the gender
    of every one of your new grendels...

    MALE Grendel Machine - This makes standard Male Grendels
    FEMALE Grendel Machine - This makes females instead
    RANDOM GENDER Grendel Machine - This uses the games own random choice system.

    Scripts used:
     2 5 6 1  <- The Grendel Lay Script

    Sprite Files
     None

    Sound Files
     None

    Author
     Kinnison *****@Farstar.demon.co.uk)

    ::----- Oven.txt -----::
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=

                      The Working Oven Cob

                    Freya´s first compound cob

    For questions or comments, contact *****@geocities.com
    You´re always welcome for a visit at
    http://www.geocities.com/RainForest/Canopy/3905/
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=
    Hello norn friends!
    Finally it´s finished! Allow me to present my first compound cob. I had to divide it into two cobs (which is the game programmer´s fault, not mine); part one and part two.

    What will they do?
    Part one consists of a fireplace that stops your norns from freezing. The cool (haha) bit is that it doesn´t increase hotness, only decreases coldness so you can let your norns stay in front of it as long as you like. There´s also a woodcarrier that upon pressing will renew the fire.
    When your norn stands in front of the fire it will receive:
    Coldness decrease: -150
    Sleepiness: +50
    Fear decrease: -150
    Need for pleasure decrease: -160

     <...truncated>

    ::----- norndoll.txt -----::
    *********************************************
                    NornDoll.COB
            An object File for Creatures

                   (Version 1.1r)

          by Lee Gaiteri *****@aol.com)

             Visit the Norn Underground
    http://www.dreamscape.com/lummoxjr/creatures

           DO distribute this file freely!
    *********************************************

    What it does:

        The Norn doll is a toy for Norns and Grendels to make them a bit less
        lonely, angry, etc., and to remind them to eat food. This is the first
        COB to do anything neurological.
        Creatures can squeeze the doll to make it say "mommy" in a Norn voice, or
        they can kiss it.

        The doll has these effects when the creature picks it up:

            Need for pleasure   -30
            Loneliness          -60
            Anger               -100
            Food neuron in Source lobe:     200
            Pull neuron in Verb lobe:       50

        When kissed, the doll has this effect:

            Loneliness          -20

        If you touch the doll with the hand, it will say "mommy" and have an
        effect on all Norns or Grendels in earshot:

     <...truncated>

    ::----- laokoon.txt -----::
    **************************************
    *The Laokoon Statue COB for CREATURES*
    **************************************

    DEDICATED TO ALEXANDER LAEMMLE (the maker of COE)

    Need for pleasure decrease                :   50
    Boredom decrease                          :   50
    Fear increase(don't know why?!?!)         :   10
    Energy (because of some magical effects)  :  +70

    Installation: Copy the .cob files and the .rcb file into your CREATURES main dir and the .spr file into the
    CREATURES\IMAGES dir. That's it.

    Classes used:    34371584   2  12  120    1

    To deinstall the Laokoon group statue from your world use the Laokoon Remover.COB

    Feel free to copy this .cob file as much as you like. It's free. But ask me before
    publishing it on any commercial CD etc., otherwise it's forbidden.

    *******************************
    eMail: *****@t-online.de
    *******************************

    ::----- Hootch Shelf.txt -----::
    ***********************************************************
    *Hootch Shelf and Kitchen Table Modifier for CREATURES (C)*
    ***********************************************************

    Import this .cob file into CREATURES with the Object Injector.
    It will create two new rooms which will allow you to place objects
    on the shelf by the hootch still and on the table in the kitchen.
    I don't believe this affects any other aspect of the game.

    Quantity: 10 pc.
    No Expiration

    This COB uses no object numbers.

    There is no remover.

    Installation:

    Copy the .cob file into your CREATURES main directory and inject it.

    ******************************************************
    eMail:   *****@hctc.net
             *****@geocities.com
    ICQ UIN: 4600783
    Webpage: http://www.geocities.com/Area51/Corridor/8474
    ******************************************************

    ::----- Grendel Friendly.txt -----::
    Grendel Settings COB File
    -------------------------

    Yes, this new set of COB's allows you to set whether or not your
    grendels are Nasty, or Nice, to your norns...

    With the Grendel Nasty.COB you restore the original scripts to Albia
    With the Grendel Nice.COB you set the creature control scripts to ignore spcs

    Scripts Used (Replaced)
    -----------------------
    0 0 0 17
    0 0 0 18
    0 0 0 19

    Sprites
    -------

    None

    Sounds
    ------

    None

    Author Details
    --------------

    Daniel (Kinnison) Silverstone
     *****@Farstar.demon.co.uk)

    Release Data
    ------------

    Free for all - notify me if you put it in a COB d/l site

    ::----- Greenhouse.txt -----::
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=

                     The Greenhouse Cob
                          by Freya

    For questions or comments, contact *****@geocities.com
    You´re always welcome for a visit at
    http://www.geocities.com/RainForest/Canopy/3905/
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=
    Hello norn gardener!
    This cob will inject a greenhouse on top of the old one, so your norns can now go into the greenhouse!

    What will it do?
    The greenhouse is invisible to your norns, thus they will not be affected.

    How do I use this cob?
    1.Open your Creatures directory.
    2.Copy the files Greenhouse and GreenhRem into the      Creatures main directory.
    3.Copy the file gree into the Creatures/Images
      directory.
    4.When running Creatures, use a Cob Injector to inject
      the Greenhouse cob. A cob injector can
      be downloaded from The Official Creatures site, at     http://www.creatures.co.uk
    Your new greenhouse is ready for use!

    How do I get rid of this cob?

     <...truncated>

    ::----- Garden Readme.txt -----::
    Garden Cob.
    By:Macro Chris Aliotta (aka Brood), Images and Idea
    Amanda Penney.
    --------------------------------------

    SET UP:

    Simply extract all the spr.s into your image directory.
    Simply extract all the cob.s into your creature directory.

    --------------------------------------

    About the Cob.

    Install all the cobs acording to thier number (ie. 1,2,3
    4,5,6). The garden is a place under the island where
    norns can eat without having to travel all the way back to
    the garden. More addons to this cob will be posted on
    my page.

    --------------------------------------

    Cob. Quote:
    "Lets do garden!"

    --------------------------------------

    Special Thanks: LummoxJR

    --------------------------------------

    e-mail me at: *****@buffnet.net

    ::----- electric fan.txt -----::
    ******************************************
    *The Electronic Fan COB for CREATURES (C)*
    ******************************************

    Import this .cob file into CREATURES with the Object Injector. The fan will appear
    in the hand of the user.
    The fan helps the norn activating it getting cooler on a hot summer day.

    The fan has the following results to the norn activating it:

    Hotness decrease          :      150
    Energy                    :      100
    Need for pleasure decrease:       70
    Tiredness decrease        :       80

    Quantity: 1 pc.
    No Expiration

    Within this zip file there is a FanRemover.cob file (Fan.rcb) to remove the fan from your world.

    Classes used: 34129920  2 8 200
    The Remover: 33998336 2 6 198

    Installation:

    Just copy the
    .cob files and the .rcb file into your CREATURES main directory, the
    .spr files into your CREATURES\IMAGES dir and the
    .wav file into the CREATURES\SOUNDS dir. Thats it.

    Feel free to copy this .cob file as much as you like. It's free. But ask me before
    publishing it on any commercial CD etc., otherwise it's forbidden.

    *******************************
     <...truncated>

    ::----- clock.txt -----::
    ***********************************
    *Clock.cob for CREATURES (C)*
    ***********************************

    Import this .cob file into CREATURES with the Object Injector.
    This will change the behavior of the clocks in Albia so that they will
    chime if Norns, Grendels, or You push it.

    Clock uses no object numbers, instead it modifies the previous clock
    object.

    Included is a remover.  This will change the clocks back to the way
    they were before.

    Quantity: 10 pc.
    No Expiration

    Installation:

    Just copy the .cob files into your CREATURES main directory
    and have fun. That's all there is to it.
    Feel free to copy this .cob file as much as you like. It's free.

    Thanks to Lee Gaiteri *****@aol.com) for providing CobCom, and to
    Alexander Laemmle (alexanderlaemmle@aon) for COE v1.5 TransBORG.
    I couldn't have done this without you.

    *******************************
    eMail: *****@hctc.net
    *******************************

    ::----- Carrots.txt -----::
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=
    Presenting...

                    The Extra Carrot COBs

                         Freya´s first (and best?)
                            attempt at cob-making

    For questions or comments, contact *****@geocities.com
    You´re always welcome for a visit at
    http://www.geocities.com/RainForest/Canopy/3905/
    =¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=¤=

    Hi!
    These cobs will inject a new carrot patch on the ridge
    opposite the waterfall. The carrots will grow next to
    the Laburnum (VERY dangerous weed) so you might wanna
    consider downloading the weedhider.cob (available on
    my site) first, but that´s optional.

    What will it do?

    When a norn eats a carrot, he/she will experience
    the following:
    Hunger decrease -100
    Need for pleasure decrease -70
    Starch increase +100
    Antioxidant increase +100

    How do I use this cob?

    1.Open your Creatures directory.
    2.Copy the files Carrots, CarrRemo, CarrPatc and
      PatcRemo into the Creatures main directory.

     <...truncated>

### Other Images

SPR Preview - vndf[0]
SPR Preview - vcar[0]
SPR Preview - vndg[0]
SPR Preview - vpre[0]
SPR Preview - cong[0]
SPR Preview - gree[0]