cob-tutorial 1.zip

zip file icon
Fact Value
Original File cob-tutorial 1.zip
Game
  • Creatures 2
Creator
  • Mogwel
Wiki Link Search "cob-tutorial 1" on creatures.wiki
Tags
File Size: 4 KB

Archive has been repacked for EemFoo. Click to here

Description(Generated)

cob-tutorial 1 by Mogwel for Creatures 2, contains sprite files

Text File Composite

::----- cob-tutorial 1.rtf -----::
A FOOD COB.  
  
  
  
     
 Let’ s make a food cob!   
 Something very easy, It’ s called the red cheese! It’ s a variant of the normal cheese, but it also injects sexdrive increase! 
  
 YOU NEED: 
  
 You need BoBCoB, you can get it at   http://www.bobcob.home.ml.org  , and you need the sprite files, you’ ll find them in the zip-file. To open the sprite files you need winzip (    www.winzip.com ) 
  
  
 Let’ s begin whit the installation script: 
 (make a new install script, and fill the following lines in) 
  
  inst 
 new: simp irsc 1 0 3500 0 
 setv cls2 2 6 48820 
 setv attr 195 
 setv bhvr 0 64 
 slim 
 edit 
 endm 
   
   
  
  Inst:  
  Tells Creatures that a new cob has been made. 
  
    New: simp irsc 1 0 3500 0 
     New: tells creatures that we use a new picture, Simp means it is an simple o bject (whit only one clickabele part) irsc is the name of the s16 file. 1. Means there is only one picture in the s16 file. And 0 means we use the first image. If you want to use the second image of a s16 file, the 0 have to bee 1. 3500 means how far the  object in Albia lies. You can use the numbers between 0 and 9000, 3500 is usually good for food’ s. 
  
  Setv cls2 2 6 48820. 
  Setv means set the variable. Cls2 means creatures 2 class number. 2 is the family and means that this is a simple food cob. 6 is the gen us (6 is food). 41062 is called the species number, this number cannot bee the same as an other cob, otherwise the game will crash. I use script (species) numbers 48800 tm 48900, so don’ t use the for you own cobs! 
  
  
    Setv attr 195 
     Setv means set the variabl e attributes 195. 195 means the object can be picked up by creatures and the hand, the object can be activated by norns (eat), the object has gravity and it can fall. 
  
 <...truncated>