Multi-Agent v2.0 for Creatues 3 -- Readme file

VERSION 2.0

Thanks to xOtix for a very welcome beta test! :-D

Directions for use:
Add the hausmouse_multi-agentv2.agent file to your My Agents folder. 
Start Creatures 3 and go to the Agent Creator Machine. Click the
arrows until you find the Multi-Agent v2.0, then click the create 
button. YOU MUST HAVE THE C3 UPDATE INSTALLED.


     *****IF YOU HAVE THE ORIGINAL MULTI_AGENT*****

Version 2.0 uses the same script numbers as the original. Remove
the original multi-agent from your world with the 'x' button
on the Creator Machine to prevent script conflicts. 

Before you add hausmouse_multi-agentv2.agent to your My Agents 
folder, you must remove the original hausmouse_multi-agent.agent. 
You must also remove hausmouse_multi-agent.catalogue from the
\Creatures 3\Catalogue folder. The image file is the same, so
there shouldn't be any problems with it. (I hope!)

                            *****

To remove this agent from your world you must use the 'remove agent'
function of the Agent Creator Machine. Multi-Agent v2 can't be
recycled.


FIXES: Version 2.0 of Multi-Agent fixes a bug in the apple
creation scripts that causes them to be auto-killed if they 
sit around for very long. Also fixed problems with the carrot
script's move commands.

Please let me know if you have a problem with this agent.

Bugs and Known problems: I haven't had any problems with
the new version, so far. The Air-locks *will* kill 
Multi-agent if it is near them when they open. Just use 
the Creator to make a new one.

Questions/comments/feedback to: Hausmouse1@aol.com

DESCRIPTION:
_______________________________________________________________
This agent will create a six-function panel that floats on your 
screen. The Multi-agent itself is invisible to creatures.

The six functions are:
1. Bioenergy Increaser -- Adds 1000 units to the ship's Bioenergy 
   value. You can get more than the maximum energy for your ship by 
   using this button, but don't worry, the ship just discards the 
   extra. Button looks like a tiny Shee ship.

2. Knowledge Button -- Teach all creatures language. Button looks 
   like a light-bulb.

3. Anti-Bacterial Spray -- Removes bacteria from all norns in sight, 
   and gives them a double-strength General Cure potion. Button looks 
   like the anti-bacterial spray gadget.
     Chemicals added:
                     chem 92 .3  - Medicine One
                     chem 93 .3  - Anti-oxidant
                     chem 94 .3  - Prostaglandin
                     chem 95 .3  - EDTA
                     chem 96 .3  - Sodium Thiosulphite
                     chem 97 .3  - Arnica
                     chem 100 .3  - Antihistamine

   I'm not sure the bacteria-remover actually works. I've never
   found any bacteria on my creatures in order to test it.

4. Carrot button -- Dispense food for your creatures. Identical to 
   original C3 carrots. Now fixed.

5. Apple button -- Dispense fruit for your creatures. Identical to 
   original C3 apples. Now fixed.

6. Seed button -- Dispense a seed for your creatures. Identical to 
   original C3 pumperspikel seeds.

Script Numbers:
  3 3 54000 1001
  3 3 54000 1002
  3 3 54000 1003
  3 3 54000 1004
  3 3 54000 1005
  3 3 54000 1006

Files added by agent:
hausmouse_multi-agent.c16
hausmouse_multi-agentv2.catalogue


If you have any problems installing Multi-Agent, I'll be glad 
to help you. Please e-mail me at: Hausmouse1@aol.com